﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Media;
using System.IO;

namespace RRRSRoguelikeEngine
{
    public interface ISoundManager
    {

        void AddSound(string key, string path);
        
        void AddCustomSound(string key, string filePath);

        void PlaySound(string sound);

    }
}
